1.6.4 ForgeGradle setup & 1.7 preperations: part 1

In these tutorials I will show you how to update your mod to 1.6.4 with Forge Gradle. Forge Gradle is a new form of Minecraft Forge which will be used from 1.7 onwards. For the 1.6.4 version of Forge there aren’t that many changes in the code, but it is useful to learn how to set up it already so the 1.7 start is a bit faster.

Before the setup actually starts there are a few things you should know about forge. Before Forge Gradle, forge was made in several programming languages, had several dependencies and also had compatibility with old programming tools holding it back.

In the old versions of Forge there was compatibility with Modloader, an older version of a liquid api and a few other things. Those have now all been taken out. This may sound like a bad idea, but it will make sure that Forge is slightly easier to update and it will also increase the quality of Forge in general.

Another big change that has been introduces with Forge Gradle is that it is mostly impossible to do base edits. Before this was generally a really bad idea, but now you can’t really do it with Forge installed. When the setup is complete you will see what I mean, because you no longer have a source folder with all the code in Minecraft. However, there is a jar file in which you can look at it. You can’t edit it anymore though. The biggest reason this is done is that the making of base edits is against the Terms of Use for Minecraft. Mojang never did anything against it, because Forge and modding in general increased the quality of the game, but it’s better to follow the rules anyway. Besides, making base edits when modding is something you should avoid at all times since it generally means you have low quality code. However, I can’t say that I have never done it myself.

There has been made one more change in Forge. Before Forge Gradle you were simply able to hit the install file and let everything be created for you, but it has been made slightly more difficult to make sure that not everybody can start modding. Again, this may seem like a bad idea, but on the other hand it will improve the general quality of the mods. Right now you will have to use the command prompt and certain commands with it.

In the next tutorial I will show you how to set up Gradle.

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